Following the release of Battlefield 2042, Fawzi Mesmar, DICE’s head of design who worked on the Battlefield and Star Wars: Battlefront franchises, has opted to depart the company.
His departure was disclosed to DICE’s workers in an e-mail that “confirmed he’d been planning to leave for some time after the studio’s next shooter has been shipped,” according to VGC. Mesmar had been DICE’s head of design since 2019, after serving as the studio director, production, and game design for Candy Crush producer King.
Battlefield 2042 Gameplay
“It was an absolute pleasure to serve on the best design teams in the galaxy. The incredible design work that you do continues to inspire me every day. Thank you for putting some faith in me, I hope I didn’t disappoint.”, Mesmar wrote to his coworkers in an email.
“I have been made an offer I couldn’t refuse at another company that has been kind enough to wait for me until we have shipped [Battlefield 2042]. It was super important to me to be here with the team as we achieve this historical milestone.”
“While Oskar [Gabrielson, studio GM] and myself have been discussing my succession plans for some time – and it will be announced in due course – we opted to delay this communication till after launch to keep the focus – rightfully so – on the game we’ve been putting a monumental amount of effort on.”
Mesmar’s official last day will be November 26th, and his future role, which is presently unclear, will also be based in Stockholm, Sweden.
- Also Read: Battlefield 2042 Review
Battlefield 2042 was released on November 19, 2021, and it had a difficult start. Despite this, DICE has stated that patches would be released to fix the multiple glitches and gameplay balancing issues that many players are experiencing.